"Tomorrow Can Wait" was a semester-long animation project in collaboration with Cameron Kuhn to explore visual storytelling through dynamic camera covement. I combined my interests in cinematography, 2D animation, 3D modeling, and character animation to tackle this project. This work introduced me to new Blender functions and addons, including Rigify, Camera Shakify, 3D animation techniques, and clever parenting tricks within Blender. This was a super fun project (Fall 2025).